Morro do Ouro
The favelaStacked brick and tin climbing the hillside. Tight alleys, blind corners and crews on every rooftop. This is home turf and the hardest place for a squad car to follow you.
The golden bay. The endless hill.
Baía Dourada is the fictional Rio-inspired city you run in Vida Bandida: an endless sprawl of favelas on the hills, a golden bay below, docks, beaches and neon-lit streets. Here is the lay of the land - the districts, the crews that hold them and the heat that comes for you.
From the brick stacks of the favela to the golden strip on the bay, every district plays differently. Some let you vanish. Some light you up the moment you draw a gun.
Stacked brick and tin climbing the hillside. Tight alleys, blind corners and crews on every rooftop. This is home turf and the hardest place for a squad car to follow you.
The golden strip along the bay: palms, promenades and tourist money. Wide open and easy to drive, which means easy for the cops to box you in.
Banks, towers and traffic. The busiest district in Baía Dourada and the fastest way to draw a crowd and a patrol when a job goes loud.
Cranes, containers and warehouses down by the water. Shipments move through here, and so do the people who would rather you did not see them.
Still water ringed by the rich side of town. Quiet, scenic and watched. A good place to lie low until the stars burn off, if you can keep it clean.
Where the grid gives out and the road turns to dirt and trees. Few eyes, fewer rules. The edge of the map that never actually ends.
Three crews split Baía Dourada between them, and the law answers to nobody. Step onto the wrong block and you will know it fast.
The hill crew. They run the favela and the deal spots that feed it. Cross them on their own slope and the whole block comes down on you.
The dock syndicate. They move what comes off the boats and keep the port quiet. Patient, organised and very bad at forgetting a face.
Street hustlers working downtown and the beachfront. Fast, loud and everywhere at once. If a scheme is running in the open, it is usually theirs.
Not a gang - the law. The special police roll in black vans at high heat, back the patrols and do not negotiate. The more stars you hold, the harder they come.
Every crime bumps your wanted level. Hold the stars long enough and the response climbs from a lone beat cop all the way to a tank in the street.
A beat cop clocks you and starts to close in on foot.
Patrol cars join the pursuit and work to run you off the road.
The streets tighten up with roadblocks waiting on your route.
Black SWAT vans deploy and the special police pile on.
A police helicopter tracks you from above and will not let go.
A tank rolls into the city. Lose it, or lose everything.
The city is dotted with spots worth knowing: where to gear up, where to earn and where to lie low when the stars are out.
Gun shops dotted across the map. Walk in to buy up from fists to a rocket launcher, and restock ammo.
Corner markets where a faction moves product. Work them for cash, but you are standing on someone's turf.
Buy one and it becomes your save point, your respawn and a garage for the rides you want to keep.
Police stations sit out in the world with squad cars parked outside, ready to be jacked if you are bold.

You have read the map. Now drive it. Baía Dourada runs right in your browser, no download.
Vida Bandida is a work of fiction. Baía Dourada, its districts, factions and characters are invented.